User-centered design means understanding what your users need how they think and how they behave - and incorporating that understanding into every aspect of your process.
What I've learned from different designers is that it's key to be true to who you are and your vision. That's always been my line of thinking. Working through the whole design process I don't want to create something I wouldn't be proud to wear.
I am extremely involved in the design process of both my brands Winter Kate and House of Harlow 1960.
Ever since I was young I loved making things and being part of the design process.
Gaming in general is a male thing. It isn't that gaming is designed to exclude women. Everybody who's tried to design a game to interest a large female audience has failed. And I think that has to do with the different thinking processes of men and women.
Most of the debate over the cultures of death and life is about process. The debate focuses on the technology available to determine how we prolong life and how and when we end it.
For a culture that has such a problem with death we seem to deal with it in a quite bizarre way. We see people shot killed and blown up and we find it funny and sexy and all those things. But the reality of it is that every day people die and people are really sad and they grieve and they go through a really difficult process with it.
Life is a process of becoming a combination of states we have to go through. Where people fail is that they wish to elect a state and remain in it. This is a kind of death.
I tried to tell them about the dating process because I'm single now and how horrible it is and how many foolish experiences I had had dating. So I was really selling him hard but the whole time he really wanted me!
I've never been Romeo who meets a girl and falls for her immediately. It's been a much slower process for me each time I've gone into a relationship.