With the CGI suddenly there's a thousand enemies instead of six - the army goes off into the horizon. You don't need that. The audience loses its relationship with the threat on the screen. That's something that's consistently happening and it makes these movies like video games and that's a soulless enterprise. It's all kinetics without emotion.

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I stopped thinking about it after trying to figure out what are the lessons learned and there are so many. After I had basically sorted that out I figured it's time to really look at the future and not at the past.